Improvements to Apple CgBI PNG handling

Merged
ER
3mo ago
+816-617

Prerequisites

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  • I have provided test coverage for my change (where applicable)

Description

Following on from #3136 , this attempts to streamline and improve the related code as well as improve test coverage.

  • CgBI images that are not supported are now explicitly rejected (i.e. bit depth != 8 or truecolor)
  • Broke out ChunkedReadStream from ZlibInflateStream to separate the concerns instead of mixing modes in ZlibInflateStream
  • Broke out CgBI transform from PngDecoderCore into new PngCgbiProcessor static class
  • Added tests for PngCgbiProcessor
  • Small improvements to the CgBI shuffle methods (e.g. construct the shuffle patterns only once, remove redundant floor(), replace magic numbers where possible)